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Technical Animator (Rigging)

Empresa
Nimble Giant Entertainment
Ubicación
Categoría
Engineering
Modalidad
remote
Skills
animation, animationblueprints, blendshapes, cloth, controlrigs, cpp, csharp, deformation, hair, maya, mocap, procedural, python, retargeting, rigging, skinning, unrealengine

Strong rigging/skinning/deformation expertise; hands-on Unreal Engine animation pipeline incl. Animation Blueprints; Maya (or similar DCC); custom rigging tools/workflows; real-time optimization; basic scripting; English/Spanish fluency.

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