Technical Game Designer
- Empresa
- Nimble Giant Entertainment
- Ubicación
- Working remotely is an option.
- Categoría
- Design
- Modalidad
- —
- Skills
- agile, ai, animation-blueprints, blueprints, debugging, documentation, editor-extensions, gameplay-systems, kanban, networking, physics, scripting, scrum, tool-building, ui, unreal-engine
Experience as Technical/Game Designer; strong Unreal Engine (Blueprints) gameplay implementation; understand gameplay systems and collaboration with engineers/QA; multiplatform; debugging/iteration; documentation; advanced English.